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Thread: Few things for MW3
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02-01-2012 11:04 PM #1America's Army Subscriber
- Join Date
- Jun 2008
- Posts
- 141
Few things for MW3
Unlock challenges
PHP Code:completeAllChallenges()
{
self endon( "death" );
self thread mapsmpgametypes_hud_message::hintMessage( "Completing All Challenges, Please Wait..." );
foreach ( challengeRef, challengeData in level.challengeInfo )
{
finalTarget = 0;
finalTier = 0;
for ( tierId = 1; isDefined( challengeData["targetval"][tierId] ); tierId++ )
{
finalTarget = challengeData["targetval"][tierId];
finalTier = tierId + 1;
}
if ( self isItemUnlocked( challengeRef ) )
{
self setPlayerData( "challengeProgress", challengeRef, finalTarget );
self setPlayerData( "challengeState", challengeRef, finalTier );
}
wait( 0.01 );
}
self thread mapsmpgametypes_hud_message::hintMessage( "All Challenges Completed" );
}
Prestige
PHP Code:TogglePrestige()
{
self.cheat["prestige"]++;
if( self.cheat["prestige"] >= 11 ) self.cheat["prestige"] = 0;
self setPlayerData( "prestige", self.cheat["prestige"] );
self iPrintln( "Prestige: " + self.cheat["prestige"] );
}
God Mode
PHP Code:GodMode()
{
self endon( "death" );
self endon( "disconnect" );
self.maxHealth = 9999999;
self.health = self.maxHealth;
for(;;)
{
if( self.health < self.maxHealth ) self.health = self.maxHealth;
wait 0.1;
}
}
Ghost as i like to call it!!!
PHP Code:ToggleInvisibility()
{
if( self.cheat["hide"] == 0 )
{
self.cheat["hide"] = 1;
self hide();
}
else if( self.cheat["hide"] == 1 )
{
self.cheat["hide"] = 0;
self show();
}
self iPrintln( "Invisibility: " + self.cheat["hide"] );
}
hope someone puts this to good use
im gonna give credits to unreal just for being the beast he is and if not for alot of his help some years back i would still be sitting here with my thumb in my ass.....
yes most of this can be used for mw2 as well
And yes this works for jtag xbox360Last edited by Pupp; 02-01-2012 at 11:10 PM.
To look meant Danger....To smile meant Death


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